Elix

{{ Elix was a resident of The Hoard. And founding member of The Drylands. Elix is deceased.

Appearance
Elix is a hybrid that displays physical traits from both sides of her lineage. Her right side is her Magma Cube side and runs hotter. Her hair is red and made of slime on that side. Her skin is a dark red that sometimes turns the colors of molten lava when she is upset. Her right eye is orange with a yellow pupil. Her left side is her Ghast side and is cooler relative to her right side, but hot in its own right. Her skin is white and easier to bruise on her left side and has three horizontal markings on her face. The left side of her hair is comprised of Ghast-like tentacles that are usually protected by her blue beanie. Her left eye is often shut unless she's looking into the distance or needs to aim. Her clothes are inspired by a Bedwars champion from long ago. She wears a purple hoodie with a square on the back that is half white and half black. She wears gray shorts that end at the knee. She does not wear any kind of footwear. Her clothes are fire resistant, both because of her elevated body temperature and because she falls in lava frequently.

Rather recently there have been some changes to her appearance. Her magma hair has started to dry and her ghast tendrils go limp sometimes.

Main Personality
Elix is at first glance a laid back individual, but that quickly falls away at the first sign of danger. Though there are moments like when she's faced with a hoard of mobs or a risky ravine where she will stand her ground and take risks, she will more often than not flee from any perceived threats. She feels most comfortable knowing that she has a way out of any situation or even just somewhere she can go when things get too rough. For this reason, she tends to favor places that are only accessible to her or are very high up.

Elix is not known for reaching out to people, but she makes an effort to maintain and improve her relationships with people who approach her first. She is quick to trust, but the trust she gives is weak until the recipient makes an effort to gain more of it. She is open about her resources and abilities, but is never one to volunteer such information unprompted. She often lies by omission and thinks carefully about how she talks about locations.

Flaws
Elix is a hoarder. Everywhere she's ever lived has had chests on chests on chests full of resources that are both useful to her and absolute junk. She likes to be prepared but often ends up not using the items she has stocked up in order to save them for a more important use.

Elix likes to gamble. Though she'll decline participating in any formal games or matches, she does take risks with the hope and expectation that there will be pay-off. She'll keep rushing through fortresses and looting bastions even past the point where she feels safe. All because the rewards keep coming even if the danger's increasing. When she inevitably loses it all, she wraps herself in apathy and claims it was inevitable. That she's used to losing things.

Elix does not see her life as high value. When she is in mortal danger, she is more concerned about the loss of items than she is about the death itself. Part of this comes from the security of having a soul piece and knowing that death is temporary.

Most of it stems from her time at Hypixel. It's common for people who main PvP events with respawns to see their deaths as not only insignificant, but often times as a tool. Voiding in particular has had an impact on Elix to the point where she didn't hesitate to do so when it became clear that the return trip to her base from spawn would not be possible with nether travel.

Ideology
Elix is motivated by wants. There are people she wants to keep that she will do almost anything for. There are items she wants that she will trade anything for. She isn't concerned with who she has to fend off to protect her important people or who she needs to appeal to to get her items.

She finds it simpler to think of life as a series of gives and takes. Anything more than that and it gets complicated.

People who are purely generous and helpful just to be helpful sometimes confuse her. She feels the need to repay them for what they've given, but often times they won't take. It leaves her feeling anxious, expecting the price or request to come any moment.

Early Life
Elix spent most of her early life living in a basalt biome and the abandoned bastion within it. She was born from one of the still-functioning magma cube spawners and ended up squatting there. There were still a surprising amount of items left over considering how run down the bastion as a whole was, including some tunics she could cut down to fit. A lot of her first few reach periods were spent learning what was edible and what the biomes around her had to offer. A lot of what she learned came from watching and mimicking the players that would pass through her area. She'd craft tools with blackstone and crimson stem wood, gather gold from the surrounding biomes to wear, and make mushroom stews.

Eventually, she ventured too deep into a warped forest biome one day and got chased by a hoglin. Though she possessed an axe and crossbow, she wasn't proficient enough with them to take it down. She stumbled her way through the trees until she ran into a squadron of Piglins brutes. The littlest one made to approach her but was pulled back by a bigger one as the hoglin got closer. It was downed in two shots.

Elix thanked them for their help by offering up some of her mushroom stew. She couldn't understand them but they got the gesture. The smallest one was very friendly and energetic, so she gave him more soup so he could maintain his energy. Moving around a lot made her super hungry, after all.

She ended up getting on-the-spot adopted and taken back to their bastion, which was still functional. From there she learned some of their language, then Nugget's name, and then a bunch of less important things. Because she was quite literally the smallest and squishiest one in the bastion, her time was spent farming, gathering resources, and doing a lot of non-combat things.

One of which was learning to brew. Though the piglins only ever stocked up on fire resistance and strength, Elix would take shots at ghasts at any and every available opportunity in the hopes of getting their tears. She has never felt any kind of moral conflict over this.

A lot of her free time was spent with her friend Nugget. She'd often give him snacks and extra potions to take with whenever he'd leave the bastion and would bring him back all sorts of things whenever she left the bastion.

One day Nugget returned without the rest of his squadron and she didn't even get to react to their loss, the loss of Nugget's brother, before he was being dragged off to a trial. She did her damndest to be let in, to be allowed to speak on his behalf. But she wasn't allowed, not even when she threatened to glass the brutes at the door.

She was later told Nugget was to be executed, but no one would ever give her any details. She ended up leaving the bastion after a whole reach period of grieving.

Elix returned to her ruined bastion and proceeded to level whatever was still standing after all that time. After that, she went back to her first lifestyle of wandering and living off the biomes. She ended up encountering a fair number of players through her travels and learned their language and asked them questions.

She took up selling potion ingredients to passing those players after discovering an unraided nether fortress that she then used to farm her wares. If people couldn't pay with iron or diamonds, she'd accept water bottles as payment.

From there she left the nether to learn how to brew potions other than fire resistance, strength, and regeneration. She threw herself into studying the subject and learning how to gather all the ingredients she would need. Which led to a large chunk of her life where she bred rabbits for jump boost potions.

Having lived in the nether for most of her life, she was unaware of the general public's opinion on magic for a very long time. When she finally got the memo, she was skeptical of its validity. Then moved to the one place where she would get to explore it at her pace.

Hypixel
She took her plot of assigned land, made a lab on it, and started selling potions to support herself, with the occasional cosmetic from time to time. It wasn't until rather recently that she started competing in Bedwars matches. The money for once wasn't her motivator. She had quite a few clients who'd pass the time needed for their orders to brew by chatting with her about the people who'd compete. And the ones who used to compete.

It turns out that Hypixel takes pride in their record keeping. Their replays and match recordings are kept and stored for legal reasons, legitimacy reasons, and commercial reasons. One of her favorite pastimes is to watch really, really old replays.

It was because of these replays that she grew interested in competing herself. She knew how to bridge across lava lakes, she'd killed plenty of different mobs in her lifetime, and her life often depended on being able to dodge fireballs specifically. It turned out that none of these skills ended up helping her win matches, but they helped her survive for longer than most. Most of her deaths are her failing at imitating tricks and stunts that have fallen out of practice.

Arrival
Elix arrived to the Hoardlands after a failed TNT jump sent her plummeting into the void, only to survive long past the void's kill range because of an intense lag spike.

She continued falling until landing in an ocean, pulling herself onto shore into what looked to be a pet graveyard.

Immediately upon arriving, she left spawn and traveled East, crossing multiple oceans and biomes before settling on a location that contained a cluster of biomes. Desert, gravelly mountain, deep ocean, badlands, and plains. Though her interest laid mostly in the desert.

Buried Structure
Elix chose to settle there because of the strange structure she found jutting out of a sandy mountainside. After some excavation, she discovered a weathered UFO. The interior was filled with sand and it was clear it'd never fly again, but it was still structurally sound and whole.

Sound enough to build around, even.

She chose to settle in the desert and expand from there into the surrounding biomes.

Setting Up Shop
After receiving a tour from Bee, Elix expressed interest in purchasing a market stall.

Upon returning to spawn to arrange the purchase, Elix stumbled upon Mads and Grave, who were discussing a plot of land that had previously belong to Quin. She decided instead to buy the land and make a whole shop there. Construction was completed the very same day.

The shop was named Elix's Dryland Goods and capitalized on the assortment of resources afforded by the rainless biomes near her settlement.

Later, Elix purchased a market stall and redecorated it to match her shop's palette.

A Better Way
After Grave was settled in, they start raising concerns about how their situation was handled. How there were no clear cut rules or regulations they could've known about prior to their terraforming. How they were evicted and shown a property but then left to their own devices halfway through the tour. How everything lacked structure and fairness. How no one noticed or cared about their sudden departure from the Wibble Shrine.

Elix heard out these concerns and proposed they do things their way. They live so far from spawn after all, who's to stop them?

They disagreed on the details of how they wanted things run, and thus decided to start separate nations united under a single name, The Drylands. Grave making a mountain commune, Elix choosing a desert kingdom. They expressed a desire to form a triad, and reached out to Shy to be their third. Shy declined, but Elix assured her that their offer was always open.

After that, they decided to not make their declaration of independent noteworthy, and instead chose to first make their banners. A few have been posted around spawn as proof of their existence, but beyond that they serve no purpose.

Elix intends to use the proceeds from her shop to fund her new nation.

She does not have a political agenda, but is ecstatic at the concept of a sand castle and little sand villages to preside over. She also intends to provide backing for Grave's nation.

Alright Why Not
Elix was restocking her shop when she was approached by Mads. Mads made an offer to protect Elix's soul piece by placing it within a vault in a woodland mansion. Elix was skeptical of their intentions, even more so after Mads swore on a magenta sheep they made up a name for that no harm would come to the soul piece.

She accepted the offer anyways. Knowing full well that if Mads wanted her soul piece, they'd get it.

Though, mere moments after the soul piece changed hands, Elix began to feel strange.

She shrugged off the feeling, chalking it up to all the rain she'd been exposed to after spending so much time in the arid desert. But the feeling wouldn't go away.

A feeling in her chest not unlike anxiety. But, more solid? She downed a healing pot, some warm milk, and ignored it.

The first mistake of many.

Emergency Meeting?
Originally Elix was just going to skip the meeting. If it was something important then Grave could fill her in. The reason she did not is because everyone on the server was being told to come it seemed, so her absence would be noticed.

As the date drew nearer, she began to worry. She'd passed by the podium where the meeting would be quite a few times during her trips to spawn. The seats were all squished together.

It was such a small thing to notice and dread, but she's done consultations for clients before and had to explain the exact range of a potion. Because sometimes people will buy Harming II pots and blame their failed attacks on her crafting skills and not the fact that a rocket would've been better for the desired area of effect. She's run the numbers and done the rests and marked out the spacing enough times to do it on command.

And while it could be entirely coincidence, the seating was so dangerously close. Maybe no one on this server had even thought about it. Maybe people just don't use Harming II in their combat here. Maybe someone had realized and that's what the meeting was for.

She couldn't know. Didn't know. There was so much evidence around that the Hoardlands were a populated place, and if the people who she hadn't met showed up to the meeting with bad intentions, there's the chance she might be the only one caught unaware.

So she brewed. Made healing II and invisibility and water breathing and everything she could think of for a quick escape. She made escape plans and scope out the surrounding area to see how to best vacate it. Made this whole plan to grab Grave and get out that accounted for Grave's waterlogging. Made sure to be prepared for anything and everything, even passing out some pots to people who weren't as prepared.

Then the meeting started. And it was made clear that all of that was pointless paranoid preparations. She tried to not feel too bad about wasting gunpowder over nothing.

Then the Dreamon news was dropped. And the people missing their soul pieces spoke up. And she had a real fear to panic about.

Something was very wrong with her. And it wasn't entirely because of the Dreamon having her soul piece thing, couldn't be.

She wished it was.

Under the Weather and the Waterline
Elix's state is worsening at a rate that terrifies her. One moment she's building up her spire, the next her leg gives out and she falls eight meters into packed sand with a splat. She can still move her right leg and feel it just fine, but when she looks at it it's clear that a good bit of its mass is now smeared across the sand.

In a panic, she pulls her boot back on and makes her way over to her brewing station. After applying healing II directly to her leg and choking down a golden apple, she feels dread when it doesn't help all that much. Out of all her fears and concerns, the one that gets her moving is that Grave might see her like this and worry himself sick. She immediately starts cramming ingredients and supplies into her pockets and makes for the boat by the sugar cane.

She rows herself towards her panic cave, knowing that Grave won't be able to reach her or find her there. She end up losing her grip on an oar because of how slick her right hand is becoming and gets out of the boat to retrieve it. As she reaches for it, she notices there's a large shape in the water. A quick dive reveals a mostly intact ship wreck. She chops down a few swamp trees, readies her bucket and prepares to fix it up enough to inhabit. Elix was self-aware enough to know that if she couldn't make the trip to the panic cave even once, then she'd probably wouldn't be able to if she got worse.

After fixing up the shipwreck and setting up another brewing station, she got to work experimenting with different potion combinations. She was hoping for a cure, but she'd settle for anything that'd help at this point. She wrote her findings in a research journal and came to a disheartening conclusion.

She was fucked.

The Gift War
Elix decided to give Nugget a wedding gift. She left a barrel full of gifts and goodies outside of her shop and called Nugget there to receive it.

She then left a golden apple in Shy's mailbox.

Some time later, when Elix believed to be on her last legs, she gave Shy a gift of various End items.

Pasts Made Light
After connecting with Phoenix over shared protective feelings towards Grumpi, Elix is quick to warm to them and decides to show them her home.

As they traversed the nether roof, they swapped stories and learned they were both Netherborns. Their talk did not remain lighthearted, as Elix quickly realized that one of Phoenix's past self's actions had endangered her brother and killed his brothers.

After deliberation, guilt, and near tears on both sides, Elix decides to forgive Phoenix. Despite it all, she gives Phoenix directions to Safehaven and a tour of the Drylands.

As a parting gift, she gives Phoenix a fire resistance potion to help them brave the trip, but ends up following after a few moments of hesitation.

When Elix arrives, Nugget has been made aware of Pheonix's past self's actions, and is prepared to kill them. Core calms Nugget, but Elix makes no move to vouch for Phoenix.

The conflict is sort of resolved, with Phoenix's life being spared and a conditional invitation to Safehaven being extended.

After Phoenix leaves and Nugget drops a bombshell in the for of Tin's behavior and departure, Elix and Grumpi both move to Safehaven.

Just Small Talk
Elix accepts Kiro's request for an escort and a guide on her quest to gather quartz for a build. She brews them both fire resistance and decides she'll show Kiro the basics of nether travel and mining.

The two have a nice time and gather lots of resources. While they work, though, some of Kiro's fears are revealed and raise some concerning theories from both of them.

Kiro wonders if the void in the end and the voids in the overworld and nether have something lurking within, hungry. Kept at bay only by the bedrock.

Elix wonders if the voids were once not voids. Maybe whatever entity is down there ate and ate and ate until here was nothing but void. Until the Deep Darks she's heard about in her travels were gobbled up.

They reach no conclusion, but split their spoils with Elix taking the gold and Kiro using the quartz and part ways as closer friends.

The End of an Age
Elix, upon realizing that her state was deteriorating more rapidly, decides to start getting her affairs in order.

She finished her research journal but left it without signature, made plans to visit people and leave them gifts, and all around tried to prepare for her rapidly approaching demise.

In the end, she did not complete her tasks. She gave a gift to Shy, settled her property ownership and such by signing them over to Nugget, and left farms for her neighbors in the Drylands. But failed to get into contact with Weeper or finish Grumpi's gift.

On her way to brew healing II in the basement of her shop, Elix collapses and melts completely and for good.

Her items scatter, but despawn as no one discovers her in time to recover them.

Doggers
Doggers is a wolf she tamed during her Hypixel days.

Elix first encountered Doggers on the edge of a forest she crossed every time she made the journey to and from her farms. When she was making her return trip to Hypixel, Doggers was still there. So she decided that she could use the company and tamed him.

Initially he had a blue collar because Elix only had cornflowers to dye with, but a poppy was spotted on the way home and Doggers was given a nice purple collar.

Doggers is currently still at Elix's Hypixel home.

Apple
A tropical fish that Elix impulsively adopted during her tour with Bee.

Apple resides in a bucket in Elix's ender chest.

Relationships
A detailed account of the people Elix has interacted with.

Bee
Bee was one of the first people to have contact with Elix after she arrived to the Hoardlands, even if it was just to take an order for ink sacs. They then gave her a tour of spawn and bits of information.

Later on, Bee created a pathway through the nether that happened to pass by a portal that Elix had repaired. Solving her transportation issue.

Bee owes Elix a favor in return for the mending books she gave them.

Envy
Envy is someone Elix feels she owes. Envy showed her the location of a nether fortress, then leant her full diamond armor and weapons so she could go collect blaze rods. After dying and losing not only the gifts, but also most of the fortress's loot, Elix feels the need to repay Envy twice over to make up for it.

She feels a bit better about where they stand now that she's provided Envy with a few mending books and some unbreaking.

Mads
Elix isn't sure how to feel about Mads.

After finding out that their second meeting might have very well consisted of her giving away her soul piece to a demon and not Mads, she's looking back on every interaction they've ever had together.

She believes that she might've met "the real Mads" during Market Day for sure. But other than that, she's not sure about anything.

Grave
Grave is one of Elix's closest friends and allies currently.

They first met when Grave was evicted from their chosen starting location because it was owned by Quin. Elix was the first to offer them support morally and financially when it seemed like Grave would be facing consequences.

Their second meeting happened not long after when they all discussed the property that would soon become Elix's shop. Elix offered to spot Grave for the purchase of the land, but Grave declined.

Their third meeting happened minutes later. It resulted in Elix offering Grave a place in their base. Grave accepted and they made the journey over, Elix recalling an off-hand comment about Grave not liking rain and then making moves to keep any contact with water from happening along the way. Which was appreciated.

They're now neighbors. Grave chose to carve a space for themselves in the mountain and they both discussed future plans. Of starting their own little faction way out in their corner of nowhere. Of keeping it quiet and keeping to themselves while the others do what they will, three whole oceans away. A kingdom and a commune, where the rain never falls and their nations don't either.

Elix has been physically protective of Grave from both hostile mobs and the elements. She is more generous and open with Grave than she is with others and it confuses her sometimes.

Although she trusts Grave enough to tell them about her problems, she often decides not to in an effort to avoid distressing them.

Grave was the first person Elix told about moving to Safehaven, and she promised to return when needed or called.

Shy
Shy is quickly becoming one of Elix's close friends. Though their first meeting was unremarkable and the invitation Elix extended to Shy was turned down, Elix still finds Shy to be a kind, trusting individual.

Elix reassured Shy about Grumpi's wellbeing after hearing about the fight they had. And after the meeting held about Mads and the Dreamon, Elix was given a tour of Shy's cottage. She paid the gesture back by leading Shy to the area she shares with Grave.

Nugget
Nugget was Elix's first friend. She valued their friendship greatly and felt closer to Nugget than anyone else in that bastion. Hence why she left so soon after his "death."

She was unaware that he'd survived, and remains unaware even as she interacts with him in the Hoardlands. Knowing this person has the same name as her late friend made her feel a little sad, but this new Nugget was so polite and kind and it was hard to stay sad around him.

No one could replace her first Nugget. The friend she'd explore caved with and shape quartz with. The friend she'd cook for and snuck treats during training. The friend who was always there to patch up her fragile ghast side after she started sparring with some of the youngest piglins later on. The one who showed her how to effectively reload a crossbow.

Turns out, Nugget was Nugget. And now they're as close as they were before, if not more so to compensate for their Ages apart.

Phoenix
Elix is unsure of how to feel about Phoenix.

She met Phoenix on more or less neutral terms, was then blow away by their generosity and compassion, then came to realize that in the past they wrecked her life indirectly.

And yet, Elix forgives. Partially because she has grieved her lost ones and moved on Ages ago. Partially because the grief and the rage was not on her behalf, but Nugget's. And who was she to pass judgement that should be Nugget's to give? After all, she wasn't the one who was caught up in the attack, surely that means this is not her place?

And on top of that, Phoenix is aligned with Envy, adopted family even.Elix feels that this is how she can repay her debt to Envy, by giving mercy where it was due anyways.

Weeper
They vibin.

Grumpi
Though initially their relationship was nonexistent apart from their business transactions, Elix very quickly warmed to Grumpi after reconnecting with Nugget and discovering that he was Nugget's Blood.

Family is family even if they've never really met. She loved Ingot and the others as her "Brother's Brothers" and the same will pass to Grumpi as "Blood of her Brother."

She doesn't know what Grumpi's going through, but she can see its toll. As someone who's also suffering emotionally at the moment, she feels further kinship and a need to help. With colorful potions and fresh crops, her aim is to make Grumpi's life a little safer and a little easier.

It's something she knows she'd appreciate, and so it's the courtesy she extends.

Kiro
Elix led Kiro to the dark forest biome she currently resides and has been looking after her, much like she did with Grave.

She's aware that Kiro's a bit skittish about venturing caves and such on her own and volunteers to assist, even when it ends badly. She also built a Beeker to help Kiro have stores of honey to fall back on.

She sees Kiro as adorable and squishy but with great potential. All reasons to be protected until Kiro can develop an edge of her own.

After deciding to move to Safehaven, Elix worries for Kiro's health. She knows Kiro is capable and becoming strong, but promises to return when called upon anyways.

Quotes
"They didn't even notice! How could they not notice two people drowning mid-ceremony?" - Elix to Grave during the Wibble Shrine repair.

"What are they gonna do? Cross three whole oceans to stop us? I don't think they even need to know." - Elix to Grave about declaring independence.

"All I know is cut sandstone, farm rabbits, trade sticks, and lie."

"Are you certain? Can we be certain? Are we sure?" - Elix to Neb, panicked that what she was experiencing should not be happening.

"You asked for judgement. Now live with it." Elix to Phoenix after Nugget spared their life.

"What good are all my studies if they cannot save me? I have to try!" Elix in her journal.

"Remember me, but not through mourning. Remember me with a-" Elix's last known words.

Trivia

 * Elix's soul piece is Oooh, Shiny!, the first emerald she'd ever seen.
 * Elix's favorite Dream SMP (past) figure is Purpled.
 * Despite both of her halves being naturally fire resistant, Elix is not. She drinks fire resistance potions to compensate.
 * Has a visceral hatred towards Hoglins, baby Husks, and Ghasts.
 * Elix's favorite food is Mushroom Stew, though she only has it on special occasions nowadays.
 * Though she loathes the humidity that comes with the Hoardland's constant rain, Elix doesn't min rain itself or ocean water at all.
 * Elix is right handed and writes in a more academic and scholarly tone because all she's ever written has been academic and scholarly.
 * Elix likes Sea Pickles, Chiseled Sandstone, and all Warped Forest blocks.